Stardock released the new Villains of Star Control: Origins DLC for its massive sandbox space 4X strategy game, Galactic Civilizations® III. The DLC adds 4 brand new playable factions from Star Control: Origins into Galactic Civilizations III, complete with their own leaders, theme music, ship parts, and more.
Some features that players can look forward to in Galactic Civilizations III – Villains of Star Control: Origins are:
Four new major factions with unique leaders, ship sets, music, and traits
Dozens of new parts for building and modifying ships
New faction traits
New ship designs
All of the new factions in the DLC have unique traits that are suited to their playstyle and histories. The Measured, for example, have a trait called “mitosis” that grants them an additional administrator for every adjacent planet when they claim a new one. Using their “ravenous” ability, the Phamysht are able to gain free food from each battle in which they are victorious. The Xraki’s “chaotic” ability grants them 2 free random techs at the start or each tech age (beginning with the age of war). Finally, the Scryve’s ships gain hit points per colony in their zone of control using the “imperial” ability.