KISS Publishing Ltd., GameTomo and GameCrafterTeam announced that their high-flying mecha space shooter Project Nimbus: Code Mirai is for the PS4 for US and EU players. Following an incredibly successful Japanese launch in November, the Project Nimbus team are delighted to bring Code Mirai to the West and the PS4 version is fully optimised to deliver an incredibly polished PS4 experience.
PS4 players in the US and Europe are invited to enter the post-apocalyptic skies of Project Nimbus: Code Mirai and pilot a dazzling array of ‘Battle Frames,’ colossal, planet shattering war machines armed to the teeth with laser swords, rail guns and LOTS of missiles. Mankind has evacuated to the skies after a great war destroyed the Earth’s surface, making it unable to support human life, and with resources scarce, humanity is again on the brink of another full-scale war. In Project Nimbus, players must battle a devastating army of enemy Battle Frames, duel with supersonic pilots, engage motherships and face off against giant world-ending weapons.
After a successful Kickstarter campaign, Project Nimbus launched onto Steam Early Access in 2014 and received a flurry of huge updates leading up to the official launch in September. After Project Nimbus entered Early Access it received 15 new exhilarating missions, devastating weapon variants for your Battle Frame, powerful new machine enemies and endless gameplay updates to streamline the Project Nimbus experience. The first two acts of Project Nimbus are now available in Project Nimbus: Code Mirai, completely redesigned to take full advantage of the power of the PS4.
“We’re huge fans of the genre, so to have created a successful mecha game on PC and console is a dream come true for us. We couldn’t be happier with the feedback we’ve had from the community so far, and the future for the franchise looks incredibly bright,” said Pawee Pakamekanon, Project Leader at GameCrafterTeam.
“Project Nimbus: Code Mirai has already achieved phenomenal success in Japan and we know European and US players will love the high-octane mecha action of Code Mirai,” said Darryl Still, Co-Founder and CEO of KISS Publishing Ltd. “GameCrafterTeam are an incredibly talented studio and have been an absolute pleasure to work with. We can’t wait to work together on their next project, watch this space!”