Last Labyrinth, free demo version of VR Escape-the-Room Game

AMATA K.K. (part of the LL Project committee alongside VAP, Inc.) released a demo version of its VR Escape-the-Room Game Last Labyrinth on the PlayStation™Store and Steam®.

Last Labyrinth Demo Available For Download

Although the full version of Last Labyrinth’s released worldwide on November 13th, AMATA K. K. has recently released a free demo version of the title.

The developer has previously recognized the difficulty of conveying the gameplay experience without the immersion that VR provides. In the past, the LL Project committee set up demo booths at different events throughout Japan, but the number of people who had the opportunity to play the demo was limited. In order to allow more people worldwide to have the opportunity to try the title, and to make it easier for fans to share the experience with others, AMATA K. K. has released the demo on the PlayStation™Store and Steam®.

PlayStation™Store

HMDPlayStation®VR

US Store: https://store.playstation.com/en-us/product/UP1181-CUSA15511_00-0000000000000000

EU Store:

https://store.playstation.com/en-gb/product/EP1177-CUSA15688_00-0000000000000000

Steam®

HMDHTC ViveHTC Vive ProHTC Vive CosmosOculus RiftOculus Rift SWindows Mixed Reality HeadsetVALVE INDEX https://store.steampowered.com/app/979400/Last_Labyrinth/

About Last Labyrinth

An escape-the-room adventure game that can only be experienced in VR, Last Labyrinth was created specifically for the VR age. Players must work to escape a mansion full of hidden dangers with a mysterious girl that appears before them.

The full version was simultaneously released for digital download on November 13, 2019.

Development of Last Labyrinth is being spearheaded by Hiromichi Takahashi, director and producer of the acclaimed Doko Demo Issyo (PlayStation® 1999) series and co-creator of Toro (the Sony Cat).

Working alongside him is Co-Director Tetsuya Watanabe, previously a game designer on Puppeteer and The Last Guardian (in-game physics); Lead Animator Atsuko Fukuyama, best known for her work in animating the non-verbal characters that players work alongside with in ICO and Shadow of the Colossus; Lead Environment Artist Michiko Kusaba, who worked as a Landscape Designer on Gran Turismo 3: A-Spec and Gran Turismo 4; and Sound Designer Takuya Hanaoka, whose past works include Monster Rancher and the Super Robot Wars series.

With resumes featuring titles that are household names around the world, the team is now taking on the unique challenge of creating a VR game that revolves around “non-verbal communication” and are committed to bringing Katia and the world of Last Labyrinth to life.

Katia is the mysterious girl that players work together with throughout the game. She is voiced by Stefanie Joosten, the voice and likeness of Quiet from Metal Gear Solid V: The Phantom Pain (2015) and international model, actress, voice-actress and singer.

The Last Labyrinth theme song is composed by renowned video game music composer Hiroki Kikuta, whose works include the music of Secret of Mana, Seiken Densetsu 3, Sōkaigi and other titles. The theme song is also sung by Stefanie Joosten.

Last Labyrinth Factsheet

Supported HMDPlayStation®VR, HTC Vive, Oculus Rift, Oculus Rift S, Windows Mixed Reality Headset

Supported Hardware: PlayStation®4, VR Ready PC (Minimum Requirements: Intel® Core i5 4590 or above/NVIDIA GeForce GTX 1060 or above)